Content is no longer King. Experience now rules.
The King is dead, long live the King.
The volume of content on the Internet has reached absurd proportions. Trillions of pieces of new readable, viewable content are produced every day – far exceeding the capacity of the human race to consume even a small fraction of it. And the retention rate of readable, viewable content is only 10%.
Social media growth has stopped. People are burned out. They’re deleting their social apps and abandoning their social accounts in droves.
The future is experience.
Here are 498 leading-edge resources to help you master interactive experience – to attract, engage, and wow your audience.
There’s a lot more:
Here are hundreds of resources to learn about and apply the very latest advances in interactive experience. To set yourself apart from the flood of content online today and the massive noise coming from social media, you must create the most engaging, memorable, and bullet-proof user experiences possible. Be sure to click for another 398 resources, in addition to everything below.
Adaptive Design: Detects the device and other features, and then provides the appropriate feature and layout based on a predefined set of viewport sizes and other characteristics (css-tricks.com); there isn’t one layout that always changes. Instead, there are several distinct layouts for multiple screen sizes. And the layout used depends on the screen size used (mediumwell.com).
- Responsive vs. Adaptive Design: What’s the Best Choice for Designers? – UXPin
- The Many Faces of Adaptive Design – Brad Frost
- 9 GIFs That Explain Responsive and Adaptive Design Brilliantly – FastCodeDesign
- Wikipedia – Adaptive user interface
Anticipatory Design: When decisions are made and executed on behalf of the user, thus eliminating the need for choice. Anticipatory design is based on previous knowledge of user behaviors. The goal of this type of design is to essentially relieve the user of any decision making because the choices are instead made for her. The elimination of decision reduces steps, and thus reduces task time. The key here is automation through machine learning (UX 35).
- What You Need To Know About Anticipatory Design – Smashing Magazine
- UX Patterns of the Future: Anticipatory Design – UXPin Studio
- Anticipatory Design: When Choice is Removed From Decision Making – Hongkiat
- Keeping UX simple with anticipatory design – Web Designer Depot
- Anticipatory Design: When There’s Too Much to Choose From – Usabilla
Big Data, UX Analytics: UX data sets that are so large or complex that traditional data processing applications are inadequate to deal with them. Challenges include user analysis, capture, data curation, search, sharing, storage, transfer, visualization, querying, updating and information privacy (Google). With UX Analytics, the challenge is extracting user behavior, including trends, root cause, and actionable outcomes that improve the user experience.
- How powerful big data insights will transform your conversions – BigData-MadeSimple
- Data Science disruption: Virtual reality – BigData-MadeSimple
- Interpreting analytics data for UX designers – Webcredible
- Putting Big Data in Context – UX Booth
- The Future of Information Dashboards – UX Magazine
- How Data and Design Can Work Together – Huge, Inc
- What Difference Does Big Data Make When It Comes to UX Design? – Compare The Cloud
Biometrics: The measurement and analysis of unique physical or behavioral characteristics (as fingerprint or voice patterns) especially as a means of verifying personal identity.
- Five potential UX issues with biometrics – Econsultancy.com
- Biometrics in UX Research: The Next Big Step
- Authentication UX: Gestures, Biometrics, and Multi-Factor Authentication – Sean Rice
- Biometric security and UX – Usability 24/7
Bots, Artificial intelligence: The theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages (Google). In user interface design, bots are software applications that run automated tasks for the user. Typically, bots perform tasks that are both simple and structurally repetitive, at a much higher rate than would be possible for a human alone, and they are capable of learning user preferences.
- Humans, AI and the User Interface of the Future – UX Magazine
- Quora – How do UX and AI work together?
- The [UX] Designer’s Guide to AI — a $70 Billion industry by 2020 – UX Design
- The Next Phase of UX: Designing Chatbot Personalities – Fast Company
- AI Meets UX – Slideshare
- Webinar: What’s so Smart About Intelligent Content – Madpow
- How bots fit into your app’s UX – Punchkick Interactive
Experiential Learning and Design: Experience is now the leading driver of user engagement and response. Content approaches are saturated, as trillions of pieces of new content are created daily. The volume of new readable content daily is roughly 10,000 times the number of people who could consume it – and readable content has an average retention rate of 10%. Be prepared for the new age: the Age of the Experience.
- UX Design: A Powerful Weapon for Experiential Marketing – The Event Psychologist
- Wikipedia – Experiential Learning
- David A. Kolb on Experiential Learning
- Experiential Learning Online – Tony Bates
- 8 Reasons Why Experiential Learning Is The Future Of Learning – eLearning Industry
- User Experience and Experience Design – Interaction Design Foundation
- The Rise of Experiential Design: What You Need to Succeed – Adobe
Internet of Things (IoT): The internetworking of physical devices, vehicles (also referred to as “connected devices” and “smart devices”), buildings and other items—embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data.The Global Standards Initiative on Internet of Things (IoT-GSI) defined the IoT as “the infrastructure of the information society.” The IoT allows objects to be sensed and/or controlled remotely across existing network infrastructure, creating opportunities for more direct integration of the physical world into computer-based systems, and resulting in improved efficiency, accuracy and economic benefit (Wikipedia).
- 7 Technologies Underpin the Hype Cycle for the Internet of Things, 2016 – Gartner
- Are We the “Things” in the Internet of Things? – UX Magazine
- Audio Podcast – Virtual Reality, Augmented Reality, & the Internet of Things – UX and Growth
- How life will be, if the Internet of Things becomes a reality – BigData-MadeSimple
- UX For Enterprise: Using IoT To Design Integrated Systems For The Workplace – Usability Geek
- IoT User Experience Strategies That Work – Key Lime Interactive
- Connecting the Internet of Things – PunchCut
- How is UX for internet of things different? – Allerin
Machine Learning: A type of artificial intelligence (AI) that provides computers with the ability to learn without being explicitly programmed. Machine learning focuses on the development of computer programs that can teach themselves to grow and change when exposed to new data (Tech Target).
- An Introduction to Machine Learning Theory and Its Applications: A Visual Tutorial with Examples – Toptal
- What can machine learning teach us about CX? – MyCustomer
- How predictive analytics will shape UX – GCN.com
- How to Make Your Company Machine Learning Ready – Harvard Business Review
- A Visual Introduction to Machine Learning – R2D3
- Machine Learning Mastery Blog
New Interfaces: Innovations in the ways that humans interact with machines, especially computing machines, that advance way beyond the traditional mouse, keyboard, and computer screen. These include advances in the role the human body in human-computer interactions, such as gestures, eye movement, voice, body sensors, and even brainwave controls, as well as how the computing devices respond and even anticipate human needs, including anticipatory design, adaptive interfaces, personalized machine learning, and virtual and augmented reality.
- A Practical Guide To Invisible Design – UXPin Studio
- 8 Next-Generation User Interface That Are (Almost) Here – Hongkiat
- Is Conversational UX the future of the web? – Web Designer Depot
- 7 secrets for enhancing UX with micro-interactions – Web Designer Depot
- Designing for the Experience Age – Usabilla
- What exactly is cognitive computing – BigData-MadeSimple
- Shrink To Fit: Designing Scalable User Interfaces – Punchcut
- What is Zero UI? And why is it crucial to the future of design? – Fast Company Design
- The Future of UX: What’s beyond the screen? – UXSG Community
Personalization: In more common applications, a strategy that relies on visitor data to deliver relevant content based on audience interests and motivations. It ranges from a highly targeted call to action to a revolving landing page based on geographic or industry-specific segments (Content Marketing Institute). In more advanced contexts, it includes machine learning, anticipatory design, smart bots, and devices that adapt to their users.
- Planning for Real-Time Personalization: How to Get Started – Customer Think
- Customization vs. Personalization in the User Experience – Neilsen Norman Group
- The Future Of UX Is Here, And It’s Taking Personalization To A Whole New Level – Forbes
- Kickstart Your Personalization Program With This 4-Step Guide – VWO Blog
Speech and Voice Recognition and Controls: The ability of a machine or program to identify words and phrases in spoken language and convert them to a machine-readable format and the execution of tasks. In simplest terms, it converts spoken words to digital text. In more advanced contexts, it involves ‘understanding’ of the meaning of the words by the machine, enabling the machine to take actions based on those meanings.
- The problem with voice user interfaces like Amazon Alexa – Econsultancy.com
- From Touch to Voice: Why Your Voice is the Interface of the Future – Medium
- Speaking in Context: Designing Voice Interfaces – Punchcut
- Voice Interaction UX: Brave New World…Same Old Story – Nielsen Norman Group
- Designing for voice differs from traditional UX – Techcrunch
- The Most Important Design Principles of Voice UX – Fast Company Design
- The new UX frontier: Designing voice-controlled virtual assistants – NetworkWorld
Storytelling Experience and User-driven Story Mapping: Arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions, and effectively plan holistic functions that deliver value to users and the marketplace (Scrum Alliance). Each high-level user activity is decomposed into a workflow that can be further decomposed into a set of detailed tasks (Innolution).
- The Psychology of Storytelling: Implications for brands and experiential marketing – The Event Psychologist
- Book: User Story Mapping: Discover the Whole Story, Build the Right Product – Jeff Patton
- User Stories: A Foundation for UI Design – UX Booth
- Using Stories for a Better User Experience – Writers UA
- User Stories and Scenarios in UX Design – Design Modo
Touch, Gestures, Eye Movement: Communication from human to computing device through movement of fingers, hands, eyes, and other body parts. May involve physically touching the device being controlled, but in newer interfaces and user experiences, no contact is required.
- Touch-Free Interactions as an Innovative Approach to Audience Engagement – UX Magazine
- In-App Gestures And Mobile App User Experience – Smashing Magazine
- Common Misconceptions About Touch – Mobile Matters
- Is Gesture the Future of Computing? – PC Magazine
- Beyond screens: What’s next in voice, gesture and haptics – Wearable.com
Trends in General – User Interfaces, User Experience, and related: Major new technologies, tools, science, methods, applications, and needs in the realm of human-computer interactions.
- Top 10 Trends For Digital Transformation In 2017 – Forbes
- Top UX Trends to Watch This Year – Tech.co
- 6 UX Design Trends To Follow In 2016 – Usability Geek
- 8 Next-Generation User Interface That Are (Almost) Here – Hongkiat
- What Do User Interfaces Want? The Next 500 Years – UX Magazine
- Screens that fold and roll will arrive as early as next year – DigitalArts
Virtual Reality, Augmented Reality: VR is the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors; AR is a technology that superimposes a computer-generated image on a user’s view of the real world, thus providing a composite view.
- Virtual reality versus augmented reality: Which is the future? – Wearable.com
- Transforming User Experience with Virtual and Augmented Reality – Centric Digital
- Video – UX and Augmented Reality – Yu Centrik
- How Important UX Design Is In Augmented Reality – Cubedots
- How does UX design fit into an augmented reality and 360 video world? – diginomica
- UI / UX design patterns in virtual reality – RealityShift
- Virtual Reality and User Experience: How We Can Leverage Virtual Reality to Gain Better Insight – Key Lime Interactive
Wearables: Wearable technology (also called wearable gadgets) is a category of technology devices that can be worn by a user and often include tracking information related to health and fitness. Other wearable tech gadgets include devices that have small motion sensors to take photos and sync with mobile devices (Webopedia).
- Wearable Technology and Customer Service: 10 Innovative Examples – Customer Think
- 10 Wearable Technologies and Capabilities That Should Not Be Ignored – Gartner
- Preventing sports injuries with wearable tech and data analysis – BigData-MadeSimple
- Eye Tracking Provides Insights into Wearable Device Use – Key Lime Interactive
- Wearables: Trying Them on for Size – Punchcut